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Bios, stories, and other miscellaneous ideas and thoughts from the mind of Zurthas.

Zurthas' Armor

 General Description:

-Primary Defence Consists of: Depleted Uranium Inserts cased in several layers of Titanium/Composite/Ceramic armor, with top layer being composite.  A plasma and electromagnetic field are bound just under the top layer.  3rd most inside layer consists of aerogel, for thermal and kinetic protection.

-Unarmored areas are protected by synthetic spider silk bound Kevlar

 

Helmet:

-Contains several types of sensors, including but not limited to radar, FLIR, and night vision

-Visor displays vital signs, battlenet info, and can be overlayed with night vision or FLIR.

- Main computer for the armor is stored in helmet

-Neuro reader plates allow Zurthas to activate suit systems by thinking

Arms:

-Boosted Muscle Motors

 -Left bracer contains a 5x2.5 in. screen for controlling suit systems and communications gear among other things

-Left bracer contains a miniature dart launcher

-Right bracer contains a flame thrower and an acid sprayer, with stores of each stored in backpack

-Each bracer has a pop-out blade, measuring 3 in. from where it passes the knuckles

-Right Bicep contains self auto injecting syrums and anti-venoms.
- Left Bicep contains pop-out lights.

-Gloves are Mandolorian Crushgaunts

Chest:

 -Has a synthetic spider silk bound kevlar overlay for asthetics.

-contains backup batteries in case of generator failure.  can run for 40 mins

Legs:

 -Boosted muscle motors

-magnetic holster for a carbine at the shin

-Synthetic muscles don't require outside energy, and are used in event of generator failure.

Boots:

 -Kick out knives are stored under the toes

-repulsors built into the sole assist the antigrav jets
 

Belt:

 -Holds such weapons as: dual pistols, explosive charges, and a survival kit

-contains the backup generator for the suit, can run at max power for 10 minutes, with a 25min cooldown time

-Stabilizer clips for backpack

Bandolier:

 -Holds such weapons as: grenades, darts (stun, poison, trinqualizer), and explosive charges.

-Clips for the backpack

-Magnetic clips for a rifle at the back

Backpack:

 -Contains the main generator for the backpack

-3 hyper pressurized tanks contain oxygen, napalm, and acid

-2 pop-out antigrav jets can hold Zurthas in the air for up to 1 minute with a top speed of 55mph
 

Jacket:

-An optional excessory to the armor that fits over everything, magnets embedded in certain areas ahear it to the armor, where corresponding magnets lie.

-Consists of synthetic spider silk bound kevlar.

Only published comments... Sep 22 2007, 07:23 PM by Zurthas Gunflick

Comments

 

Yivvits said:

"-3 hyper pressurized tanks contain oxygen, napalm, and acid"

I guess you'd want to be reeeally sure you don't mix up those tanks when installing them.  :-0  Hehe

October 1, 2007 9:59 AM

About Zurthas Gunflick

http://yivvitsandmrbubble.com/blogs/member_blog_zurthas/archive/2006/09/03/9346.aspx

 

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